Lovina Yavari

Lovina is a Canadian Actor, Director, Artist, Fashion Designer, and Internationally published model in Toronto, ON.

She can be seen in DC’s Shazam, Polar (Netflix), and The Boys (Amazon)

Red String of Fate is her short film debut as a director. Her previous projects include a Japanese noodle commercial, (which can be seen in the cyberpunk game LOW-FI now available on steam), and a commercial for her motorcycle jackets she designed, based off the cult classic anime – AKIRA.

Lovina is a published Comic Book Artist and accomplished Fashion Designer. Her collection has sold out on multiple occasions and worn by musicians and celebrities alike.

She prides herself in having a strong ability to execute her artistic visions and instinctive self expression.

In her spare time she enjoys traveling, art directing photo shoots she models in, and playing Diablo.

Check out the link below to view her work.
http://www.lovinayavari.com

Dust Films

Red String of Fate

Q & A

If the world you created in your film became a reality, is that a world you would want to live in? Is there a Sci-Fi world you’d buy a one-way ticket to?

As much as I adore the Red String universe….Hands down red pill The Matrix.

Do you consider yourself more of an analog or digital person? What kind of balance do strike between the two? Is there a disconnect between the technology you make films about and the technology that you make films with?

I’m a balance of both. I’m a tech geek but when it comes to keeping notes. I prefer writing them in a book. I like that its tangible and i remember things better when I physically write it down. I like the ritual of it. With everything else in life. I love the convenience of doing most things digitally. Its efficient and saving time is valuable. Most of the technology I use in my art is based off concepts we’ve already been exploring in real life. We have the foundation for all the crazy sci fi tech we’ve seen in Star Trek. Its just older tech packaged differently with a few upgrades.

When you’re creating the props and sets that make a new world, where do you look for inspiration? How do you create objects that are relatable but unfamiliar?

I pull inspiration from all over. Sometimes it’s from fashion, architecture, anime, paintings, music, films and television. I’m very drawn to aesthetics and wearable tech. I design around a specific theme or statement piece. That keeps me from going too overboard. Sometimes creating a concept from scratch can be overwhelming when you don’t know where to end or begin. Having a theme and color palette in mind helps organize it. When it comes to creating familiarity with something unique. I make sure its practical. If a piece of unusual tech in a sci fi universe has purpose and you show the viewers that it does. Its easy for them to relate to it. At the end of the day everything is a recreation from something that already exists. Its just packaged differently.

Lightning round: Star Wars or Star Trek? Philip K. Dick or William S. Burroughs? Practical or CGI? Dystopia or Utopia? Post Apocalypse or Pre Apocalypse?

Star Wars, Philip K Dick, Practical, Dystopia, Post Apocalypse